This is my second take since autosave failed to save anything beyond the first sentence.
Warning Hero Bust Saga contains brutal ballbusting and ball removing/destruction. This is an alpha, and is meant to demonstrate the kinds of games I wish to make, so many assets like backgrounds are missing, and it is not finished in many regards.
Download https://www.dropbox.com/s/fc0w3sjl0d...0v0.1.rar?dl=0
Installation is extracting the files to any location, and running the executable. Note that the data folder and executable can be anywhere, but must be together.
Patreon: https://www.patreon.com/user?u=604987
Here is the model, I want to develop ballbusting games for free, so anyone and everyone can enjoy, and hopefully decide that they like them enough to support me on Patreon. Instead of trying to completely finish them I am making most of one starting game with the hope that I can get pledges to help pay for the rest and fund future episodes/game series that people can also get for free.
I only created one patreon reward, which is that I will make new material available to patrons earlier than everybody else; not a big reward, but it is something. I know there is always some risk "paying" for something not finished, but no one has to pledge, and if you decided to retract your pledge you can.
Talking pledges I am hoping for at least $700 per month to consider this viable. The reality is if there is not enough pledged I will probably cancel the Patreon. Considering people can choose how much to give this could just be 700 people at $1 each. Anything beyond 700 I can start looking into using the money to fund things like asset creation or a forum for the games. A lot of niche porn games are $10 to $15 since sales figures are so low; this is my attempt to make it not just available to everyone, but affordable to anyone who can spare a dollar. I don't know if I can make a new thing to release every month, but as long as people are pledging I can certainly try.
Lets talk about how the game does/should play. The basics of Hero Bust Saga or any potential game built using the same system is a click through story of narrative/dialogue, and a turn based RPG text combat system. The story would be created in separate episodes, which can be played continuously, or just start a new game at any episode. A battle system will allow users to create whatever battles they choose between any of the available characters; right now the battle button only starts the only battle in the game so far. I am hobby modder, so it is my intention to make the games easy to mod, and have a built in mod loader in the menu system; most of the data files are in xml format and can be edited with note pad.
My first post explained far more than this, so I may explain/expand on ideas later.